Virtual Reality Application of Lathe Machine Training
DOI:
https://doi.org/10.4186/ej.2025.29.3.59Keywords:
virtual reality, virtual education, machiningAbstract
This study aims to utilize Virtual Reality (VR) technology to develop an industrial training application with content focusing on Machining operation using lathe machine. The focus of the study is to present the content being taught in manufacturing laboratory classes about lathe machining operations in the virtual world. Machining operations demonstrated within this application includes turning, facing, chamfering, cutoff, internal and external threading. The user journey is designed to guide users through the content tailored aimed to familiarize them with the order of operation and safety guidelines. This educational tool further provides the freedom of the user to repeat the process without restriction to their location, time, or resource, as opposed to conventional hands-on laboratory. The study involves the research of the laboratory content, development planning, assets creation, functional design and implementation, and integration with Salesforce platform as learning assessment database tool. This study emphasizes future content expansion and is therefore developed with modularity in mind to best promote future content enrichment. The application resulted in the ability to represent a total of 5 machining operations.
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